Class Hierarchy
- java.lang.Object
- org.dyn4j.collision.AbstractCollisionBody<T> (implements org.dyn4j.collision.CollisionBody<T>, org.dyn4j.DataContainer, org.dyn4j.Ownable, org.dyn4j.geometry.Transformable)
- org.dyn4j.dynamics.AbstractPhysicsBody (implements org.dyn4j.collision.CollisionBody<T>, org.dyn4j.DataContainer, org.dyn4j.Ownable, org.dyn4j.dynamics.PhysicsBody, org.dyn4j.geometry.Transformable)
- org.dyn4j.dynamics.Body (implements org.dyn4j.collision.CollisionBody<T>, org.dyn4j.DataContainer, org.dyn4j.Ownable, org.dyn4j.dynamics.PhysicsBody, org.dyn4j.geometry.Transformable)
- org.ironmaple.simulation.gamepieces.GamePieceProjectile