Maple-Sim Beta 2: New Season!
As teams DIVE IN to the new Reefscape season, we are excited to present the latest release of Maple-Sim!
New Season, New Game
With the updated playing field and game elements, Maple-Sim is fully equipped to power your software development for the new season! Check out the Reefscape Simulation Notes for detailed information on season-specific simulations for the 2025 game.
What's Changed
- Update pull request template by @GrahamSH-LLK in https://github.com/Shenzhen-Robotics-Alliance/maple-sim/pull/77
- Fix a few typos in docs by @GrahamSH-LLK in https://github.com/Shenzhen-Robotics-Alliance/maple-sim/pull/76
- Update build.gradle by @thenetworkgrinch in https://github.com/Shenzhen-Robotics-Alliance/maple-sim/pull/79
- Reefscape! by @catr1xLiu in https://github.com/Shenzhen-Robotics-Alliance/maple-sim/pull/80
Full Changelog: https://github.com/Shenzhen-Robotics-Alliance/maple-sim/compare/v0.2.8...v0.3.0
What's Next?
The following will be available later this week:
-
New AdvantageKit Swerve Templates
In the Kick-Off Release of AdvantageKit (V4.0.0), the AdvantageKit Swerve Templates have received several upgrades. We will be integrating these upgrades into our modified version of AdvantageKit Swerve Templates with Maple-Sim integration so that teams can easily use them for the new season.
-
CTRE Generated Swerve Project Simulation Support
We will provide a modified version of the CTRE Generated Swerve Project to allow teams using it to take full advantage of Maple-Sim's enhanced simulation capabilities.
Note: This is Maple-Sim's first season. The development process will continue as teams use it throughout the season. Expect occasional instability, bugs, and API changes as we deliver updates. If you have any questions or concerns, please feel free to contact us on discord or submit an issue on GitHub—we’re here to help!